Graphics:
- Re-coloured MoTeC, changed from a bright blue to a more dull green/black display
- Re-positioned MoTeC, it now fits much better on each individual dashboard
Menus:
- Slightly revamped menu structure to accommodate more classes/championships if and when they become available.
- New spinner floor
- New UI background which was never included in V1.2 despite the release notes stating it would be
Physics:
- AI Driver training files for all tracks in the 1998 championship
- Added RWD tire for the BMW
- Added back changeable gear ratios
- Lengthened the default final drive for the AI
Other:
- Slightly tweaked mod name to fit the new series/cars which may be incorporated in the future
- Completely revamped folder structure to be more user friendly when adding skins to the game
- New pace car, Audi A4 with lights on top
- New temp car, very low poly Renault Laguna with temp livery
- A new damage file now allows front bumpers (Selected cars) and wing mirrors to be removed upon high impact
- Skinning made much more friendly with less textures to deal with
- GEN String upgrades are now incorporated, there are a few choices currently for different wheels, wing and bumper options; although this is dependent on the car. See the skinning guide (Download with templates) for more reference
- Added a new car, BMW 318i, with 3 skins from BTCC 1996. Find in the BTCC 1996 category
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